Part of the venture itself is to give the public better exposure to VR, as a lack of understanding or experience with the technology is the exact barrier I believe needs to be overcome. The complexity and need to be "experienced rather than explained" of VR and AR as a whole is exactly what makes the explanation during an elevator pitch difficult.
I believe this pitch will always be unsuccessful to anybody without even at least a passing knowledge of VR, and so that must be something I'll always need to take into account when considering who I choose to pitch to. With all that in mind, I believe my last elevator pitch is exactly where I would like it to be.
Graham,
ReplyDeleteI thought that you did a very good job discussing your previous elevator pitches, and I felt like you took the previews comments to heart; however, I didn't have a new post to watch or go off of. I understood the material well, and I feel like you have a good concept, you just need a video to go along with it.
I feel like you did a good job in acknowledging the feedback but I would agree with the person who commented. When you are introducing a product, you want someone to understand it. Even someone without that knowledge that you have. It is the exact same way when you are bringing someone new to a team, everything should be laid out so that it is so simple someone who knows nothing would be able to understand it. I think that applies here as well. Sometimes people may know nothing about the product, you wouldn't want them to walk away because you weren't explaining it enough. Just my opinion.
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